jeudi 3 septembre 2015

Mad Max Review *updated*

(Screenshots taken by me that would be if Fraps would not be nagged by the master of the universe)

The reason why I do this review before I finish the game is because I realized I was nagged and I got nagged good by a Tsunamie. But anyway, I think I've seen a lot of the game and since I'm about sure the rest is the same the review should be good. I was already force to play and because there is only mens in the game, I'd for sure not play this but since they nagged it good I think I got my chance God does not force me to play anymore; So I'm writing this. And if he force me to play, I'll add stuff to this review and correct the score. Also I'm force to play controller while I'd play mouse, keyboard and controller.

It start ok with a loading that like a lot of games does not make much sense: A splash screen sound much better while loading and than when loaded directly balance in the game so there is no black screen of any kind like now. But of course this is not that bad and note absolutely needed. Than came the nice intro with the nice generic graphics; Good to watch.

Than started the story that is very interesting to me. Being in a apocalyptic desert with a car and a friend and seek for fuel and water while killing a large gang of maniac sound cool to me. Of what I've seen of the game, 3 missions, the story and the story mission would have been for sure cool.

But than come the bugs and this aspect of this gaming experience is not good for the game. There is a lot of bugs for 3 and a half hours of playing and while most are low bugs, some are high and problematic. I did not note them all but I for sure remember that some was high and I'll give an example of a medium one: I'm in a fortress and I'm taking all the stuff to complete it correctly. I need to blow up a tank or keep taking the scrap metal. I see the tooltip asking to destroy the tank. I take the scrap instead and it does not show anything when I take it like it does all the time(1). I destroy the tank and go back to the car and one scrap metal is missing while I though I found them all. In my book either it's a nag or an other bug over the first bug: first bug: The scrap metal increase gauge did not show(1).

(Screenshots taken by me that would be if Fraps would not be nagged by the master of the universe)

---
But the games is good anyway. Some claim it's repetitive but to that I'm going to say: Play 3 story mission than seek for the side stuff or secondary mission. If the game get boring and repetitive, which in my case would have most likely not happens, just quit doing side mission and do the main story. I cannot try this idea and be sure it would work because I'm not sure if upgrade is a must to pass the story mission but I doubt it is, at least for me. This way, if this idea work, the game cannot be repetitive and the leght of the game should be enough long with story mission. At least for the 20$ it costed me. Of course at 60$, the normal price, maybe the game could be a little expensive that way. I'm not sure if doing what I just said in this paragraph could bring 10 hours but maybe!

The secondary mission is a lot of fun to me: First discovering the world is cool and surely cool for the eyes because of its good graphics. The major fortress are hard and challenging and require some stuff to be unlocked sometimes. The minor cache are fun to do too. And the tower are always fun to destroy even after 3 hours of repeat. There is other side mission to do that are cool to but as a side note that goes with the story I do not always like their way to talk and write. Some kind of novel story that does not attract me yet maybe because of my age or level of language.
---

There is other reason to make side mission and it's the upgrade. And of course also the reward to complete the games entirely. The upgrade are cool. Maybe not as sophisticated as the new Batman but good. There is enough stuff into that.

(Screenshots taken by me that would be if Fraps would not be nagged by the master of the universe)

The interface and menu is cool but there is some problems. For example, where is the option to raise the stick sensitivity. They are not aware that some players are more skilled and need that to complete their skillz? There is other problem too, wonder if it's nag: Mouse sensitivity in controller sub menu and q for back instead of escape, wtf.

Good to make note before I end this that I found a  Story major incoherence. I hope it would not reproduce in the rest of the story. Like I said in my other article and G+ messages, I bet this game has been rushed.

There is something else that I could have forget because I did not try. It's the ingame video montage thing. Look good when watching this. This is a cool feature with all the Youtubers around.

Expected 8 on 10. Congrats.



+

Cool graphics
Game last I estimated 15 to 20 hours for a player like me
Cheap price at cdkeys.com

-

Bugs
Graphics bugs
Rushed product so can't reach 3A like other major tittle
No pussy
Cannot toggle off auto-aim while sniping
No stick sensitivity
Can't skip intro
Fighting not perfect(sometimes impossible to block)
Music is poor like all public music
Bugs such as the stuff disapear so quick that you don't have the time to take the scrap out of your road kills is damn annoying.

Update(Spoiler maybe?):
deleted

Update 2:
I change the score for 9 and I can't tell to much why because it's a spoiler. The moral of this is complete the game before reviewing it but as a remember God force me to write review quick.

Update 3: Changed to 8 because of the bugs.

Update 4: I change it to 6 is this is going to be final score because I'm at the last story mission and the reason why I take out one point is because it's impossible to finish this game without walkthrough or guide. It's very frustrating.





Aucun commentaire:

Enregistrer un commentaire